EvilEngine/DYNA/HUD Compass System: Difference between revisions

format
(format)
 
Line 9:
{{AutoDynaInfobox}}
 
==Format==
 
<source lang=cpp>
struct zHUDCompassSystemAsset : xDynAsset
{
float radius;
float centerY;
float centerX;
unsigned int textureId;
float maxDistance;
float minBeadSize;
float maxBeadSize;
unsigned int systemOpacity;
unsigned int beadOpacity;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x10 || f32 || '''radius''' ||
|-
| 0x14 || f32 || '''centerY''' ||
|-
| 0x18 || f32 || '''centerX''' ||
|-
| 0x1C || [[AssetID]] || '''textureID''' || [[RWTX]]
|-
| 0x20 || f32 || '''maxDistance''' ||
|-
| 0x24 || f32 || '''minBeadSize''' ||
|-
| 0x28 || f32 || '''maxBeadSize''' ||
|-
| 0x2C || u32 || '''systemOpacity''' ||
|-
| 0x30 || u32 || '''beadOpacity''' ||
|}
 
{{DynaAssets}}