EvilEngine/DYNA/HUD Compass System

From Heavy Iron Modding

HUD_Compass_System
Hash0xD3BB2158
Games usedRatatouille Prototype

Format

struct zHUDCompassSystemAsset : xDynAsset
{
    float radius;
    float centerY;
    float centerX;
    unsigned int textureId;
    float maxDistance;
    float minBeadSize;
    float maxBeadSize;
    unsigned int systemOpacity;
    unsigned int beadOpacity;
};
Offset Type Variable Description
0x10 f32 radius
0x14 f32 centerY
0x18 f32 centerX
0x1C AssetID textureID RWTX
0x20 f32 maxDistance
0x24 f32 minBeadSize
0x28 f32 maxBeadSize
0x2C u32 systemOpacity
0x30 u32 beadOpacity