EvilEngine/DYNA/HUD Compass System
< EvilEngine | DYNA
HUD_Compass_System | |
---|---|
Hash | 0xD3BB2158 |
Games used | Ratatouille Prototype |
Format
struct zHUDCompassSystemAsset : xDynAsset
{
float radius;
float centerY;
float centerX;
unsigned int textureId;
float maxDistance;
float minBeadSize;
float maxBeadSize;
unsigned int systemOpacity;
unsigned int beadOpacity;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | f32 | radius | |
0x14 | f32 | centerY | |
0x18 | f32 | centerX | |
0x1C | AssetID | textureID | RWTX |
0x20 | f32 | maxDistance | |
0x24 | f32 | minBeadSize | |
0x28 | f32 | maxBeadSize | |
0x2C | u32 | systemOpacity | |
0x30 | u32 | beadOpacity |