EvilEngine/DSTR: Difference between revisions

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Seil moved page DSTR to EvilEngine/DSTR
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m (Seil moved page DSTR to EvilEngine/DSTR)
 
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! Offset !! Type !! Variable !! Description
|-
| 0x54 || ?float || '''animSpeed''' || null
|-
| 0x58 || ?unsigned int || '''initAnimState''' || null
|-
| 0x5C || unsigned int || '''health''' || always 1
|-
| 0x60 || [[AssetID]]? || '''spawnItemID''' || null
|-
| 0x64 || unsigned int || '''dflags''' || hit mask?
|-
| 0x68 || bytechar || '''collType''' || usually 0 or 2
|-
| 0x69 || bytechar || '''fxType''' || usually 0, 1, or 2
|-
| 0x6A || shortchar[2] || '''pad''' || padding
|-
| 0x6C || float || '''blast_radius''' ||