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EvilEngine/BUTN: Difference between revisions
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| 0x60 || int || '''
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| 0x64 || float || '''
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| 0x68 || int || '''Hit Mask'''. This automatically sets up specific types of Hit events to fire ButtonPress for you. For example, if the mask includes Bubble Spin and Bubble Bowl, the button will automatically receive Hit Melee and Hit Bubble Bowl, and send ButtonPress to itself.
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