EvilEngine/BUTN: Difference between revisions

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Battlepedia>Seil
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| 0x5C || int || null
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| 0x60 || int || '''TimeoutHold Enabled'''. 0 (disabled) or 1 (enabled). Only applies to buttons of type Switch. If enabled, whenever the button is pressed, it automaticallystays unpressespressed afterfor '''TimeoutHold Length''', then it unpresses. Useful for time challenges or any situation where you want the button to resetonly afterstay pressed for a certain amount of time.
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| 0x64 || float || '''TimeoutHold Length''' in seconds. Only applies to buttons of type Switch.
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| 0x68 || int || '''Hit Mask'''. This automatically sets up specific types of Hit events to fire ButtonPress for you. For example, if the mask includes Bubble Spin and Bubble Bowl, the button will automatically receive Hit Melee and Hit Bubble Bowl, and send ButtonPress to itself.
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