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EvilEngine/BUTN: Difference between revisions
→Format
Battlepedia>Seil (→Format) |
Battlepedia>Seil (→Format) |
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Line 13:
! Offset !! Type !! Description
|-
| 0x54 || [[AssetID]] || '''Pressed Model'''
|-
| 0x58 || int || '''Type'''
* 0 =
* 1 = Pressure Plate -
|-
| 0x5C || int || null
|-
| 0x60 || int || '''
|-
| 0x64 || float || '''
|-
| 0x68 || int || '''Hit Mask'''. This bitmask specifies what can press the button.
* 0 - Bubble Spin/Sliding (SpongeBob)
* 1 - Bubble Bounce
* 2 - Bubble Bash
* 3 - [[BOUL|Boulder]]/Bubble Bowl
* 4 - Cruise Bubble
* 5 - Bungee
Line 36:
* 8 - Patrick Slam
* 9 - Unknown
* 10 - (Pressure Plate) Player Stand
* 11 - (Pressure Plate) Enemy Stand
* 12 - (Pressure Plate) [[BOUL|Boulder]]/Bubble Bowl
* 13 -
* 14 - Sandy Melee/Sliding
* 15 - Patrick Melee/Sliding
* 16 -
* 17-31 - Unused
|-
| 0x6C || byte[8] || Unknown. Usually 4,0,0,4,2,1,1,0
|-
| 0x74 || float || '''
|-
| 0x78 || float || '''Transition
|-
| 0x7C || float
|-
| 0x80 || float || '''Ease Out Time''' (seconds). Easing out duration, relative to pressed height. Must be >= 0 and <= Transition Time.
|-
| 0x84 || int[6] || null
|