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m (Seil moved page BUTN to EvilEngine/BUTN) |
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<onlyinclude>
{{#vardefine:typeid|BUTN}}<nowiki/>
{{#vardefine:name|Button}}<nowiki/>
{{#vardefine:type|[[Entity]]}}<nowiki/>
{{#vardefine:basetype|0x18}}<nowiki/>
{{#vardefine:games|Scooby BFBB TSSM Incredibles}}<nowiki/>
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zEntButton.h zEntButton.h]}}<nowiki/>
{{#vardefine:image|Buttons.png}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
This asset defines an entry for buttons such as switches and pressure plates.
==Format==
Buttons are [[
{| class="wikitable"
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| 0x68 || int || '''buttonActFlags''' || This bitmask specifies what can press the button.
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* 0x20000 - Patrick Cartwheel (TSSM only, unused in BFBB)
* The rest of the bits are unused.
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| 0x6C || [[Motion]] || '''Motion''' || Always type 4 (Mechanism)
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=== Events ===
{{Assets}}
{{AutoGameNavs}}
[[Category:Asset]]
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