EvilEngine/BUTN: Difference between revisions

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Seil moved page BUTN to EvilEngine/BUTN
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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|BUTN}}<nowiki/>
|subtitle=Button
{{#vardefine:name|Button}}<nowiki/>
|type=[[Placeable]]
{{#vardefine:type|[[Entity]]}}<nowiki/>
|objectid=0x18
{{#vardefine:basetype|0x18}}<nowiki/>
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles}}
{{#vardefine:games|Scooby BFBB TSSM Incredibles}}<nowiki/>
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zEntButton.h zEntButton.h]}}<nowiki/>
{{#vardefine:image|Buttons.png}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
This asset defines an entry for buttons such as switches and pressure plates.
 
==Format==
Buttons are [[Placeable AssetEntity|placeableentity assets]], so they start with their 0x54 byte header, then are followed by:
 
{| class="wikitable"
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{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]