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<noinclude>==AR Codes==</noinclude>
===Skip Main Menu===
<pre>043CABB4 00000000</pre>
===Warp Anywhere===
<pre>040BC1C8 38000001
040BC258 38000001
040BC300 38000001</pre>
423C0C80 006C4130
043CB47F 00000000</pre>
423C0C80 006C4100</pre>
BC38C9C4 00100000
4C3C2054 00000001
Line 30 ⟶ 28:
043C2054 00000001
00000000 00000000</pre>
043cabbc 00000000</pre>
003cb663 00000000
0a292620 00000048
Line 57 ⟶ 55:
0a292620 00000042
003cb663 00000002</pre>
0406363C 60000000
04076A38 60000000
04076A4C 60000000
040640A0 60000000</pre>
023C1C0B 00000000</pre>
A - Forward, B - Backwards, Y - Turbo
<pre>042DBAC4 3F800000
042DBA94 44160000
042DBAE0 4F000000
Line 88:
042DBABC C1400000
042DBAC0 00000000</pre>
38000000 90040008
80040010 00000000</pre>
043C2044 00000001</pre>
040419CC 4E800020</pre>
040704A4 60000000</pre>
Replace XXXXXXXX with assetid of texture.
<pre>043CAB28 XXXXXXXX</pre>
===Blue Box Fix===
Note: Enable Vertex Rounding in Dolphin graphics settings.
<pre>043cd04c 00000000</pre>
===Infinite Sandy Hover===
<pre>043C1DF0 40A00000</pre>
===No Shiny Objects from enemies/tikis===
<pre>040f9480 60000000
040ecfec 60000000
0412a67c 60000000</pre>
003cb69f 00000001</pre>
08292622 00000000
90292623 00000000
Line 170 ⟶ 174:
00000000 863c2474
803bef10 00000004</pre>
===Tubelet Colour===
RRGGBB is hex code, works best when you use custom RTC to force a date
<pre>0429b9a0 RRGGBBff
0429b9a4 RRGGBBff
0429b9a8 RRGGBBff
Line 182 ⟶ 188:
0429b9c0 RRGGBBff
0429b9c4 RRGGBBff</pre>
Replace the numbers on the right with your own values (in hexadecimal format)
<pre>043c0de0 00000032
043c0de4 0000000a
043c0de8 00000005
043c0dec 00000002
043c0df0 00000001</pre>
04069508 48000000</pre>
Hans won't grab you when you are too far away from 0,0,0
<pre>04260130 7f800000
04260134 7f800000
04260138 7f800000
Line 201 ⟶ 211:
04260140 ff800000
04260144 ff800000</pre>
this code also does the same thing
<pre>04071ed0 60000000</pre>
0412da04 28000002
0412da08 40800024
Line 217 ⟶ 228:
0412da10 fc010040
0412da14 40800010</pre>
lets you see more messages in dolphin's log window
Ex: loading, stuck, Poseidome rounds, etc.
<pre>04017d3c 481bb1c8</pre>
===Invisible JSP (terrain)===
<pre>040c3128 4e800020</pre>
===Always Clear Camera===
<pre>040c0300 60000000</pre>
this code will clear fog also
<pre>040c0314 3884065c
040c0318 38a00003</pre>
0406378c 60000000
0409a070 48000020</pre>
===Change Boot Level===
{| class="wikitable sortable"
|+
!
! Code
|-
| Main Menu || 043c0b90 4d4e5533
|-
| SpongeBall Arena || 043c0b90 50473132
|-
! colspan="2" | Bikini Bottom
|-
| Intro Cutscene || 043c0b90 48423030
|-
| Hub World || 043c0b90 48423031
|-
| SpongeBob's Pineapple || 043c0b90 48423032
|-
| Squidward's Tiki || 043c0b90 48423033
|-
| Patrick's Rock || 043c0b90 48423034
|-
| Sandy's Treedome || 043c0b90 48423035
|-
| Shady Shoals || 043c0b90 48423036
|-
| Krusty Krab || 043c0b90 48423037
|-
| Chum Bucket || 043c0b90 48423038
|-
| Police Station || 043c0b90 48423039
|-
| Theater || 043c0b90 48423130
|-
! colspan="2" | Jellyfish Fields
|-
| Jellyfish Rock || 043c0b90 4a463031
|-
| Jellyfish Caves || 043c0b90 4a463032
|-
| Jellyfish Lake || 043c0b90 4a463033
|-
| Spork Mountain || 043c0b90 4a463034
|-
! colspan="2" | Downtown Bikini Bottom
|-
| Streets || 043c0b90 42423031
|-
| Rooftops || 043c0b90 42423032
|-
| Lighthouse || 043c0b90 42423033
|-
| Sea Needle || 043c0b90 42423034
|-
! colspan="2" | Goo Lagoon
|-
| Beach || 043c0b90 474c3031
|-
| Sea Caves || 043c0b90 474c3032
|-
| Pier || 043c0b90 474c3033
|-
! colspan="2" | Poseidome
|-
| Poseidome || 043c0b90 42313031
|-
! colspan="2" | Rock Bottom
|-
| Downtown || 043c0b90 52423031
|-
| Museum || 043c0b90 52423032
|-
| Trench of Advanced Darkness || 043c0b90 52423033
|-
! colspan="2" | Mermalair
|-
| Lobby || 043c0b90 42433031
|-
| Main Chamber || 043c0b90 42433032
|-
| Security Tunnel || 043c0b90 42433033
|-
| Rolling Ball Area || 043c0b90 42433034
|-
| Villain Containment Area || 043c0b90 42433035
|-
! colspan="2" | Sand Mountain
|-
| Ski Lodge || 043c0b90 534d3031
|-
| Guppy Mound || 043c0b90 534d3032
|-
| Flounder Hill || 043c0b90 534d3033
|-
| Sand Mountain || 043c0b90 534d3034
|-
! colspan="2" | Industrial Park
|-
| Industrial Park || 043c0b90 42323031
|-
! colspan="2" | Kelp Forest
|-
| Kelp Forest || 043c0b90 4b463031
|-
| Kelp Swamp || 043c0b90 4b463032
|-
| Kelp Caves || 043c0b90 4b463034
|-
| Kelp Vines || 043c0b90 4b463035
|-
! colspan="2" | Flying Dutchman's Graveyard
|-
| Graveyard Lake || 043c0b90 47593031
|-
| Graveyard of Ships || 043c0b90 47593032
|-
| Dutchman's Ship || 043c0b90 47593033
|-
| Flying Dutchman Battle || 043c0b90 47593034
|-
! colspan="2" | SpongeBob's Dream
|-
| SpongeBob's Dream || 043c0b90 44423031
|-
| Sandy's Dream || 043c0b90 44423032
|-
| Squidward's Dream || 043c0b90 44423033
|-
| Mr. Krabs' Dream || 043c0b90 44423034
|-
| UNUSED Patrick's Dream || 043c0b90 44423035
|-
| Patrick's Dream || 043c0b90 44423036
|-
! colspan="2" | Chum Bucket Lab
|-
| UNUSED || 043c0b90 42333031
|-
| Kah-Rah-Tae || 043c0b90 42333032
|-
| The Small Shall Rule || 043c0b90 42333033
|}
<noinclude>==Gecko Codes==</noinclude>
===16:9 Aspect Ratio===
Updated to restore shadow
<pre>043d07e0 3f400000
043d07e4 3f800000
043d07e8 3f800000
Line 433 ⟶ 502:
60000000 00000000
043cd04c 00000000</pre>
88030004 28000020
4182000c 28000021
Line 444 ⟶ 513:
60000000 00000000
0400e63c 4e800020</pre>
88030004 28000020
4182000c 28000021
Line 455 ⟶ 524:
60000000 00000000
0400e63c 4e800020</pre>
88030004 2800000b
4182000c 28000006
Line 473 ⟶ 542:
0400e63c 4e800020
</pre>
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