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EvilEngine/DEST: Difference between revisions
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Line 31:
| 0x18 || int || '''flags''' ||
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| 0x1C || int || '''soundgroupidleID''' || SoundGroup used when
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| 0x20 || float || '''respawn''' ||
Line 43:
| 0x27 || char || null || Always 0
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| 0x28 || int || '''percent''' ||
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| 0x2C || [[
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| 0x30 || [[
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| 0x34 || [[
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| 0x38 || [[
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| 0x3C || [[
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| 0x40 || [[
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| 0x44 || [[
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| 0x48 || [[
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| 0x4C || DynaID || '''rumbleIDhit''' || Dyna Effect Rumble
Line 69:
| 0x58 || int || '''nanimations''' || Set to 1 enables animation
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| 0x5C || [[
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