Module:Color contrast: Difference between revisions

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--
-- This module implements
-- {{Color contrast ratio}}
-- {{Greater color contrast ratio}}
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local HTMLcolor = mw.loadData( 'Module:Color contrast/colors' )
 
local function sRGB ( v )
if (v <= 0.03928) then
v = v / 12.92
else
Line 18:
end
 
local function hsl2lumrgbdec2lum( hR, sG, l B)
if ( 0 <= R and R < 256 and 0 <= G and G < 256 and 0 <= B and B < 256 ) then
local lum = ''
return 0.2126 * sRGB(R/255) + 0.7152 * sRGB(G/255) + 0.0722 * sRGB(B/255)
else
return ''
end
end
 
local function hsl2lum(h, s, l)
if ( 0 <= h and h < 360 and 0 <= s and s <= 1 and 0 <= l and l <= 1 ) then
local c = (1 - math.abs(2*l - 1))*s
local x = c*(1 - math.abs( modmath.fmod(h/60, 2) - 1) )
local m = l - c/2
 
local Rr, Gg, Bb = m, m, m
if( 0 <= h and h < 60 ) then
Rr = Rr + c
Gg = Gg + x
elseif( 60 <= h and h < 120 ) then
Rr = Rr + x
Gg = Gg + c
elseif( 120 <= h and h < 180 ) then
Gg = Rg + c
Bb = Gb + x
elseif( 180 <= h and h < 240 ) then
Gg = Rg + x
Bb = Gb + c
elseif( 240 <= h and h < 300 ) then
Rr = Rr + x
Bb = Gb + c
elseif( 300 <= h and h < 360 ) then
Rr = Rr + c
Bb = Gb + x
end
return rgbdec2lum(255*r, 255*g, 255*b)
lum = 0.2126 * sRGB(R) + 0.7152 * sRGB(G) + 0.0722 * sRGB(B)
else
return ''
end
return lum
end
 
local function color2lum( c )
 
if (c == nil) then
return ''
end
 
-- html '#' entity
c = c:gsub("&#35;", "#")
 
-- whitespace
c = c:match( '^%s*(.-)[%s;]*$' )
 
-- unstrip nowiki strip markers
c = mw.text.unstripNoWiki(c)
 
-- lowercase
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return L
end
 
-- convert from hsl
if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9%.]*[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local h, s, l = mw.ustring.match(c,'^hsl%([%s]*([0-9][0-9%.]*)[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return hsl2lum(tonumber(h), tonumber(s)/100, tonumber(l)/100)
end
 
-- convert from rgb
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*%)$')
return rgbdec2lum(tonumber(R), tonumber(G), tonumber(B))
end
 
-- convert from rgb percent
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return rgbdec2lum(255*tonumber(R)/100, 255*tonumber(G)/100, 255*tonumber(B)/100)
end
 
-- remove leading # (if there is one) and whitespace
c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')
 
-- convert from hsl
if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*%%[%s]*,[%s]*[0-9][0-9]*%%[%s]*%)$') then
local h = mw.ustring.match(c,'^hsl%[%s]*([0-9][0-9]*)[%s]*,[%s]*[0-9][0-9]*%%[%s]*,[%s]*[0-9][0-9]*%%[%s]*%$')
local s = mw.ustring.match(c,'^hsl%[%s]*[0-9][0-9]*[%s]*,[%s]*([0-9][0-9]*)%%[%s]*,[%s]*[0-9][0-9]*%%[%s]*%$')
local l = mw.ustring.match(c,'^hsl%[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*%%[%s]*,[%s]*([0-9][0-9]*)%%[%s]*%$')
return hsl2rgb(tonumber(h), tonumber(s)/100, tonumber(l)/100)
end
 
-- split into rgb
local cs = mw.text.split(c or '', '')
if( #cs == 6 ) then
local R = sRGB( (16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2]))/255 )
local G = sRGB( (16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4]))/255 )
local B = sRGB( (16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6]))/255 )
 
return rgbdec2lum(R, G, B)
L = 0.2126 * R + 0.7152 * G + 0.0722 * B
return L
elseif ( #cs == 3 ) then
local R = sRGB( (16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[1]))/255 )
local G = sRGB( (16*tonumber('0x' .. cs[2]) + tonumber('0x' .. cs[2]))/255 )
local B = sRGB( (16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[3]))/255 )
 
return rgbdec2lum(R, G, B)
L = 0.2126 * R + 0.7152 * G + 0.0722 * B
return L
end
 
-- failure, return blank
return ''
end
 
-- This exports the function for use in other modules.
-- The colour is passed as a string.
function p._lum(color)
return color2lum(color)
end
 
function p._greatercontrast(args)
local bias = tonumber(args['bias'] or '0') or 0
local css = (args['css'] and args['css'] ~= '') and true or false
local v1 = color2lum(args[1] or '')
local c2 = args[2] or '#FFFFFF'
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local c3 = args[3] or '#000000'
local v3 = color2lum(c3)
local ratio1 = 0-1;
local ratio2 = 0-1;
if (type(v1) == 'number' and type(v2) == 'number') then
ratio1 = (v2 + 0.05)/(v1 + 0.05)
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ratio2 = (ratio2 < 1) and 1/ratio2 or ratio2
end
 
return (ratio1 + bias > ratio2) and c2 or c3
if css then
local c1 = args[1] or ''
if mw.ustring.match(c1, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or
mw.ustring.match(c1, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then
c1 = '#' .. c1
end
if mw.ustring.match(c2, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or
mw.ustring.match(c2, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then
c2 = '#' .. c2
end
if mw.ustring.match(v3, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or
mw.ustring.match(v3, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then
c3 = '#' .. c3
end
return 'background-color:' .. c1 .. '; color:' .. ((ratio1 > 0) and (ratio2 > 0) and ((ratio1 + bias > ratio2) and c2 or c3) or '') .. ';'
end
 
return (ratio1 > 0) and (ratio2 > 0) and ((ratio1 + bias > ratio2) and c2 or c3) or ''
end
 
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end
 
function p._styleratio(args)
local style = (args[1] or ''):lower()
local bg, fg = 'white', 'black'
local lum_bg, lum_fg = 1, 0
 
if args[2] then
local lum = color2lum(args[2])
if lum ~= '' then bg, lum_bg = args[2], lum end
end
if args[3] then
local lum = color2lum(args[3])
if lum ~= '' then fg, lum_fg = args[3], lum end
end
 
local slist = mw.text.split(mw.ustring.gsub(mw.ustring.gsub(style or '', '&#[Xx]23;', '#'), '&#35;', '#'), ';')
for k = 1,#slist do
local s = slist[k]
local k,v = s:match( '^[%s]*([^:]-):([^:]-)[%s;]*$' )
k = k or ''
v = v or ''
if (k:match('^[%s]*(background)[%s]*$') or k:match('^[%s]*(background%-color)[%s]*$')) then
local lum = color2lum(v)
if( lum ~= '' ) then bg, lum_bg = v, lum end
elseif (k:match('^[%s]*(color)[%s]*$')) then
local lum = color2lum(v)
if( lum ~= '' ) then bg, lum_fg = v, lum end
end
end
if lum_bg > lum_fg then
return (lum_bg + 0.05)/(lum_fg + 0.05)
else
return (lum_fg + 0.05)/(lum_bg + 0.05)
end
end
 
--[[
Use {{#invoke:Color contrast|somecolor}} directly or
{{#invoke:Color contrast}} from a wrapper template.
 
Parameters:
-- |1= — required; A color to check.
--]]
function p.lum(frame)
returnlocal color = color2lum(frame.args[1] or frame:getParent().args[1])
return p._lum(color)
end
 
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local args = frame.args[1] and frame.args or frame:getParent().args
return p._ratio(args)
end
 
function p.styleratio(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._styleratio(args)
end