GoodEngine/SoundBankWrap: Difference between revisions

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(Created page with "{{DISPLAYTITLE:SoundBankWrap}} <onlyinclude> {{#vardefine:name|SoundBankWrap}}<nowiki/> {{#vardefine:type|}}<nowiki/> {{#vardefine:typeid|0xC9F2C7F9}}<nowiki/> {{#vardefine:games|RATS WALLE UP TOS UFC FGUY HOLLYWOOD}}<nowiki/> {{#vardefine:sourcecode|}}<nowiki/> {{#vardefine:image|}}<nowiki/> </onlyinclude> {{AutoAssetInfoboxGE}} {{AssetsGE}} {{AutoGameNavsGE}} Category:GoodEngine Asset")
 
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<onlyinclude>
{{#vardefine:name|SoundBankWrap}}<nowiki/>
{{#vardefine:type|[[Binary]]}}<nowiki/>
{{#vardefine:typeid|0xC9F2C7F9}}<nowiki/>
{{#vardefine:games|RATS WALLE UP TOS UFC FGUY HOLLYWOOD}}<nowiki/>
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</onlyinclude>
{{AutoAssetInfoboxGE}}
SoundBankWrap's are used to initialize a [[FMOD]] fev so their corresponding fsb sounds can be used in a level.
==Format==
<pre>
u32 - Length of string + null-terminator
char[length] - Name of FEV file + .fdp extension
</pre>
 
{{AssetsGE}}
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