EvilEngine/TRIG: Difference between revisions

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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|TRIG}}<nowiki/>
|subtitle=Trigger
{{#vardefine:name|Trigger}}<nowiki/>
|type=[[Entity]]
{{#vardefine:type|[[Entity]]}}<nowiki/>
|objectid=0x01
{{#vardefine:basetype|0x1}}<nowiki/>
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/>
|{{#vardefine:sourcecode=|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zEntTrigger.h zEntTrigger.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
This asset defines an entry for a trigger, a volume of space which can detect what happens within it and send events to other assets accordingly.
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{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]