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EvilEngine/Sound Format: Difference between revisions
→SND/SNDS Format
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==SND/SNDS Format==
{{AssetInfobox
|title=SND/SNDS
|subtitle=Sound/Streaming Sound
|type=[[Binary]]
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer}}
===GameCube===
In Scooby-Doo: Night of 100 Frights and Spongebob Squarepants: Battle For Bikini Bottom, SND and SNDS are a GameCube DSP audio file stripped of its 0x60 byte header: all of a level's sound headers are kept separate in the single SNDI asset.
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