EvilEngine/PLAT: Difference between revisions

Battlepedia>Seil
Battlepedia>Seil
Line 26:
* Platform - '''Unknown''' - always 0
* Mechanism - '''Unknown''' - always 0
* ConveyerConveyor Belt - '''Speed''' (float)
* Breakaway Platform - '''Break Delay''' (float) - Time in seconds to fall down after player stands on it
* Springboard - '''Bounce Height''' (float)
* Teeter-Totter - '''Unknown''' (float) - in radians
* Paddle - '''TurnCurrent OffsetSpin Index''' (int) - HowWhich manyspin turnsposition into eachstart directionat. the paddle can do from the starting offsetZero-indexed. Range: is 0 to... 4Number (2of isSpins in- the middle)1.
** 0 = 4 counter-clockwise, 0 clockwise
** 1 = 3 counter-clockwise, 1 clockwise
** 2 = 2 counter-clockwise, 2 clockwise
** 3 = 1 counter-clockwise, 3 clockwise
** 4 = 0 counter-clockwise, 4 clockwise
|-
| 0x5C || float/int || Teeter Rotation Angle
* Platform - '''Unknown''' - always 0
* Mechanism - '''Unknown''' - always 0
* Conveyor Belt - '''Unknown''' - always 0
* Breakaway Platform - '''Unknown''' (int) - always 0 or 0xCE7F8131 (hash of "--Choose One--")
* Springboard - '''Bounce Height 2?''' (float) - unknown why this is here. The game picks the highest of the two bounce heights. Usually 0, the same as 1st bounce height, or a bit higher.
* Teeter-Totter - '''Max Tilt Angle''' (float) - in radians
* Paddle - '''Number of Spins''' (int) - Total number of spins in the paddle's range.
|-
| 0x60 || float || Teeter Rotation Speed
* Teeter-Totter - '''Tilt Speed'''
|-
| 0x64 || float || Unknown
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