EvilEngine/PIPT: Difference between revisions

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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|PIPT}}<nowiki/>
|subtitle=Pipe Info Table
{{#vardefine:name|Pipe Info Table}}<nowiki/>
|type=[[Binary]]
{{#vardefine:type|[[Binary]]}}<nowiki/>
|games=Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer
{{#vardefine:basetype|}}<nowiki/>
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xModel.h xModel.h]}}
{{#vardefine:games|BFBB TSSM Incredibles ROTU}}<nowiki/>
|{{#vardefine:sourcecode=|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xModel.h xModel.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
The pipeline information table contains additional material information for level objects. The asset consists of an array of entries, each with rendering information for an entire [[MODL]] asset or a single mesh within it.
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{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]