EvilEngine/PIPT: Difference between revisions

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|type=[[Binary]]
|games=Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer}}
 
The pipeline information table contains additional material information for level objects. The asset consists of an array of entries, each with rendering information for an entire [[MODL]] asset or a single mesh within it.
 
==Format==
The pipe information contains additional material information for level objects. The file starts with an int which defines the amount of entries, then each entry has the following layout, being 0x0C bytes long in BFBB and 0x10 in Movie:
 
<source lang=cpp>