EvilEngine/PICK: Difference between revisions

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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|PICK}}<nowiki/>
|subtitle=Pickup Table
{{#vardefine:name|Pickup Table}}<nowiki/>
|type=[[Binary]]
{{#vardefine:type|[[Binary]]}}<nowiki/>
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>Rise of the Underminer
{{#vardefine:basetype|}}<nowiki/>
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zPickupTable.h zPickupTable.h]}}
{{#vardefine:games|Scooby BFBB TSSM ROTU}}<nowiki/>
|{{#vardefine:sourcecode=|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zPickupTable.h zPickupTable.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
A '''pickup table''' is an asset which usually has only one instance in the entire game (in boot.hip) and defines information regarding pickups.
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{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]