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<onlyinclude>
{{#vardefine:typeid|MVPT}}<nowiki/>
{{#vardefine:name|Move Point}}<nowiki/>
{{#vardefine:type|[[Base]]}}<nowiki/>
{{#vardefine:basetype|0x0D}}<nowiki/>
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU RatProto}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
This asset defines move points. Enemies usually have a few MVPT to move along. Platforms and other objects also refer to this asset.
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| 0x8 || [[Vector3]] || '''pos''' || Position
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| 0x1A ||
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| 0x1C || float || '''delay''' || Movement Angle - will rotate around the point this amount, -1 means disabled.
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| 0x20 || float || '''zoneRadius''' || will circle around the point in this distance, -1 means disabled. '''Not present in Scooby'''
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| 0x24 || float || '''arenaRadius''' || will be able to see you from this radius (as in a sphere trigger), -1 means disabled. '''Not present in Scooby'''
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{{Assets}}
{{AutoGameNavs}}
[[Category:Asset]]
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