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<onlyinclude>
{{#vardefine:typeid|MAPR}}<nowiki/>
{{#vardefine:name|Surface Mapper}}<nowiki/>
{{#vardefine:type|[[Binary]]}}<nowiki/>
{{#vardefine:basetype|}}<nowiki/>
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zSurface.h zSurface.h]}}▼
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/>
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{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
A '''MAPR''' asset assigns [[SURF|surfaces]] to certain parts of the [[JSP]] mesh, allowing material effects and surface effects (such as out of bounds) on the level model.
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{{Assets}}
{{AutoGameNavs}}
[[Category:Asset]]
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