EvilEngine/HIP (File Format): Difference between revisions
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* [[#STRM|STRM]] (AssetDataStream)
** [[#DHDR|DHDR]] (AssetDataHeader)
** [[#DPAK|DPAK]] (AssetDataPackage)
===Assets===
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{| class="wikitable"
! Name !! [[:Category:Scooby|Scooby]] !! [[:Category:BFBB|BFBB]] !! [[:Category:TSSM|TSSM]] !! [[:Category:Incredibles|Incredibles]] !! [[:Category:ROTU|ROTU]] !! [[:Category:Ratatouille_prototypes|RatProto]]
|-
| DEFAULT ||
|-
| TEXTURE ||
|-
| TEXTURE_STRM ||
|-
| BSP || colspan="2" style="text-align:center"
|-
| MODEL ||
|-
| ANIMATION ||
|-
| VRAM ||
|-
| SRAM ||
|-
| SNDTOC ||
|-
| CUTSCENE ||
|-
| CUTSCENETOC ||
|-
| JSPINFO || ||
|}
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'''subVersion''' is 2 in all games.
'''clientVersion''' is 0x00000001 in Scooby-Doo PS2 prototype, 0x00040006 (4.6) in Scooby-Doo final, and 0x000A000F (10.15) in all other games.
'''compatVersion''' is 1 in all games.
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</pre>
This value is unknown in Scooby-Doo PS2 prototype and always -1 (0xFFFFFFFF) in all other games.
===STRM===
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