EvilEngine/DYNA/ui:asset: Difference between revisions

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<source lang=cpp>
struct zUIAsset : xDynAsset
{
float32 x;
float32 y;
float32 z;
float32 width;
float32 height;
int32 flags;
uint32 color;
uint32 selectedMotion;
uint32 unselectedMotion;
uint8 brightness;
uint8 pad[3];
uint32 autoMenuUp;
uint32 autoMenuDown;
uint32 autoMenuLeft;
uint32 autoMenuRight;
uint32 custom;
uint32 customWidget;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
Line 22 ⟶ 45:
| 0x24 || char || '''brightness''' ||
|-
| 0x280x25 || pad[3] || '''padding''' ||
|-
| 0x340x28 || int || '''autoMenuUp''' ||
|-
| 0x380x2C || int || '''autoMenuDown''' ||
|-
| 0x3C0x30 || int || '''autoMenuLeft''' ||
|-
| 0x400x34 || int || '''autoMenuRight''' ||
|-
| 0x440x38 || int || '''custom''' ||
|-
| 0x480x3C || int || '''customWidget''' ||
|}