EvilEngine/DYNA/ui:asset: Difference between revisions
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<source lang=cpp>
struct zUIAsset : xDynAsset
{
float32 x;
float32 y;
float32 z;
float32 width;
float32 height;
int32 flags;
uint32 color;
uint32 selectedMotion;
uint32 unselectedMotion;
uint8 brightness;
uint8 pad[3];
uint32 autoMenuUp;
uint32 autoMenuDown;
uint32 autoMenuLeft;
uint32 autoMenuRight;
uint32 custom;
uint32 customWidget;
};
</source>
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