EvilEngine/DYNA/game object:bullet time: Difference between revisions
EvilEngine/DYNA/game object:bullet time (view source)
Revision as of 14:47, 19 September 2023
, 8 months agono edit summary
No edit summary |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 3:
{{#vardefine:version|}}<nowiki/>
{{#vardefine:hash|0x390467A4}}<nowiki/>
{{#vardefine:games|TSSM Incredibles ROTU}}<nowiki/>
{{#vardefine:sourcecode|}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
Line 9:
{{AutoDynaInfobox}}
==Format==
Unused in SpongeBob Movie but is still supported.
<source lang=cpp>
class zBulletTimeAsset : public xDynAsset
{
public:
float frequency;
float fadeout;
float originaltimer;
float originalscale;
unsigned char global;
};
</source>
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
{{DynaAssets}}
|