EvilEngine/DYNA/game object:bullet time: Difference between revisions
EvilEngine/DYNA/game object:bullet time (view source)
Revision as of 14:47, 19 September 2023
, 8 months agono edit summary
(add movie format) |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 3:
{{#vardefine:version|}}<nowiki/>
{{#vardefine:hash|0x390467A4}}<nowiki/>
{{#vardefine:games|TSSM Incredibles ROTU}}<nowiki/>
{{#vardefine:sourcecode|}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
Line 9:
{{AutoDynaInfobox}}
==Format
<source lang=cpp>
class zBulletTimeAsset : public xDynAsset
{
| 0x00 || float || '''frequency'''▼
public:
unsigned char global;
▲| 0x0C || float || '''originalscale'''
};
</source>
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
{{DynaAssets}}
|