EvilEngine/DYNA/game object:bullet time: Difference between revisions

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(Created page with "<onlyinclude> {{#vardefine:name|game_object:bullet_time}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0x390467A4}}<nowiki/> {{#vardefine:games|Incredibles ROTU...")
 
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{{#vardefine:version|}}<nowiki/>
{{#vardefine:hash|0x390467A4}}<nowiki/>
{{#vardefine:games|TSSM Incredibles ROTU}}<nowiki/>
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{{AutoDynaInfobox}}
 
==Format==
Unused in SpongeBob Movie but is still supported.
 
<source lang=cpp>
class zBulletTimeAsset : public xDynAsset
{
public:
float frequency;
float fadeout;
float originaltimer;
float originalscale;
unsigned char global;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x10 || f32 || '''frequency''' ||
|-
| 0x14 || f32 || '''fadeout''' ||
|-
| 0x18 || f32 || '''originaltimer''' ||
|-
| 0x1C || f32 || '''originalscale''' ||
|-
| 0x20 || u8 || '''global''' ||
|-
| 0x21 || u8[3] || null || padding
|}
{{DynaAssets}}
{{AutoGameNavs}}