EvilEngine/DYNA/game object:Grapple: Difference between revisions

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{{AutoDynaInfobox}}
 
==Format: The SpongeBob SquarePants Movie==
<source lang=cpp>
Note: Grapple isn't present in Movie but it has code
class zGrappleAsset : public xDynAsset
{| class="wikitable"
{
! Offset !! Type !! Variable !! Description
public:
|-
| 0x00 || uint ||unsigned int '''object''' || ;
xVec3 offset;
|}
unsigned int grapFlags;
 
};
==Format: The Incredibles==
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x000x10 || int[[AssetID]] || '''object''' ||
|-
| 0x040x1C || [[Vector3]] || '''unknownoffset''' ||
|-
| 0x100x20 || intu32 || '''grapFlags''' ||
|}
 
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