EvilEngine/DYNA/effect:ScreenWarp: Difference between revisions

Format
(Format)
 
Line 1:
<onlyinclude>
{{#vardefine:name|effect:ScreenWarp}}<nowiki/>
{{#vardefine:version|1}}<nowiki/>
{{#vardefine:hash|0xC2783A7F}}<nowiki/>
{{#vardefine:games|ROTU}}<nowiki/>
Line 8:
</onlyinclude>
{{AutoDynaInfobox}}
 
==Format==
<source lang=cpp>
struct zScreenWarpAsset : xDynAsset
{
unsigned int effectType;
unsigned int flags;
xVec3 pos;
float radius;
float duration;
float repeatDelay;
float intensity;
float frequency;
float triggerDistance;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x10 || u32 || '''effectType''' ||
|-
| 0x14 || u32 || '''flags''' ||
* 1 = Enabled
|-
| 0x18 || [[Vector3]] || '''pos''' ||
|-
| 0x24 || f32 || '''radius''' ||
|-
| 0x28 || f32 || '''duration''' ||
|-
| 0x2C || f32 || '''repeatDelay''' ||
|-
| 0x30 || f32 || '''intensity''' ||
|-
| 0x34 || f32 || '''frequency''' ||
|-
| 0x38 || f32 || '''triggerDistance''' ||
|}
 
{{DynaAssets}}
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