EvilEngine/DYNA/effect:Lightning: Difference between revisions

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</onlyinclude>
{{AutoDynaInfobox}}
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || [[Vector3]] || '''start''' || Start point
|-
| 0x0C || [[Vector3]] || '''end''' || End point
|-
| 0x18 || [[Color]] || '''color''' || Color multiplier
|-
| 0x1C || float || '''width''' || Width multiplier
|-
| 0x20 || float || unknown ||
|-
| 0x24 || [[RWTX]] || '''textureID1''' || Lightning texture
|-
| 0x28 || [[RWTX]] || '''textureID2''' || Glow texture
|-
| 0x2C || int || unknown || Always 1
|-
| 0x30 || float || '''knockbackSpeed''' || Speed at which to knock the player back upon touching
|-
| 0x34 || [[SGRP]] || '''soundGroupID''' || Lightning sounds
|-
| 0x38 || int || null ||
|-
| 0x3C || int || null ||
|-
| 0x40 || [[SIMP]] || '''entID1''' ||
|-
| 0x44 || [[SIMP]]/[[PLAT]] || '''entID2''' ||
|-
| 0x48 || int || '''damagePlayer''' || 0 = don't damage player, 1 = damage player. (Always 1)
|}
 
{{DynaAssets}}