EvilEngine/DYNA/effect:LightEffectFlicker: Difference between revisions

format
(format)
 
Line 8:
</onlyinclude>
{{AutoDynaInfobox}}
 
==Format==
 
<source lang=cpp>
struct xLightEffectFlickerAsset : xDynAsset
{
_xFColor maxColorVariation;
float32 flickerRate;
float32 randomFlickerRate;
float32 blendTime;
uint32 flags;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || float32 || '''redMult''' ||
|-
| 0x04 || float32 || '''greenMult''' ||
|-
| 0x08 || float32 || '''blueMult''' ||
|-
| 0x0C || float32 || '''seeThru''' ||
|-
| 0x10 || float32 || '''flickerRate''' ||
|-
| 0x14 || float32 || '''randomFlickerRate''' ||
|-
| 0x18 || float32 || '''blendTime''' ||
|-
| 0x1C || uint32 || '''flags''' ||
|}
 
{{DynaAssets}}