EvilEngine/DYNA/Enemy:SB:Mindy: Difference between revisions

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Line 11:
==Format==
<source lang=cpp>
structclass zNMEAssetMindy : public zNMEAsset
{
public:
uint32 unsigned int taskBoxID;
float32 float clamOpenDistance;
float32 float clamCloseDistance;
uint32 unsigned int textBoxID;
uint32 unsigned int primaryCharacter;
uint32 unsigned int secondaryTaskBoxID;
};
</source>
Line 25 ⟶ 26:
! Offset !! Type !! Variable !! Description
|-
| 0x500x60 || [[AssetID]] || '''taskBoxID''' ||
|-
| 0x540x64 || float32f32 || '''clamOpenDistance''' || Maximum distance to interact with Mindy
|-
| 0x580x68 || float32f32 || '''clamCloseDistance''' || Maximum distance for shell to stay open
|-
| 0x5C0x6C || [[AssetID]] || '''textBoxID''' ||
|-
| 0x600x70 || uint32u32 || '''primaryCharacter''' || 0 = SpongeBob, <br>1 = Patrick
|-
| 0x640x74 || [[AssetID]] || '''secondaryTaskBoxID''' ||
|}