EvilEngine/DYNA/Enemy:IN2: Difference between revisions

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</onlyinclude>
{{AutoDynaInfobox}}
 
==Format==
<source lang=cpp>
struct zNPCAssetIN2 : xDynAsset
{
xEntAsset ent_asset;
unsigned int navigation_mesh_id;
unsigned int npcFlags;
unsigned int respawnCounterID;
unsigned int settingsHashID;
unsigned int interestPointerGroupID;
unsigned int lightKitID;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x10 || [[EvilEngine/Assets#Entity_Assets|xEntAsset]] || '''ent_asset''' ||
|-
| 0x60 || [[AssetID]] || '''navigation_mesh_id''' || [[NGMS]]
|-
| 0x64 || u32 || '''npcFlags''' ||
|-
| 0x68 || [[AssetID]] || '''respawnCounterID''' || [[CNTR]]
|-
| 0x6C || [[AssetID]] || '''settingsHashID''' || [[NPCS]]
|-
| 0x70 || [[AssetID]] || '''interestPointerGroupID''' || [[GRUP]]
|-
| 0x74 || [[AssetID]] || '''lightKitID''' || [[LKIT]]
|}
 
{{DynaAssets}}
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