EvilEngine/DSTR: Difference between revisions

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{{AssetInfobox
|subtitle=Destructible Object
|type=[[PlaceableEntity]]
|objectid=0x1B
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>}}
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zEntDestructObj.h zEntDestructObj.h]}}
 
This asset defines an entry for a destructible object.
 
==Format==
Destructables are [[Placeable AssetEntity|placeableentity assets]], so they start with their 0x54 byte header, then are followed by:
 
Note: the asset ID at 0x50 (in the Placeable header) refers to an [[ANIM|animation]].