EvilEngine/CNTR: Difference between revisions

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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|CNTR}}<nowiki/>
|subtitle=Counter
{{#vardefine:name|Counter}}<nowiki/>
|type=[[Base]]
{{#vardefine:type|[[Base]]}}<nowiki/>
|objectid=0x16
{{#vardefine:basetype|0x16}}<nowiki/>
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/>
|{{#vardefine:sourcecode=|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xCounter.h xCounter.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
A '''counter''' is a [[Base|base asset]] that keeps track of a single number value. This value is an integer that can be in the range of -32,768 to 32,767. A counter's value is able to be modified, accessed, and reset at any time.
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{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]