EvilEngine/Assets: Difference between revisions

Battlepedia>Seil
Battlepedia>Seil
Line 37:
! Offset !! Type !! Variable !! Description
|-
| 0x08 || byte || '''Visibility flags''' || 0Flags isstored invisiblein a bitfield, 1most islikely visiblerelated to visibility. Can be changed dynamically mid-game through events. Does(?) notAlways apply1 tofor [[BOUL]] everyand type[[PLYR]].
* 1 - '''Visible''', used by [[BOUL]], [[BUTN]], [[DSTR]], [[EGEN]], [[PKUP]], [[PLAT]], [[PLYR]], [[SIMP]], [[TRIG]], [[UI]], [[UIFT]], [[VIL]]
* 2 - '''Unknown''', used by [[DSTR]], [[VIL]]
* 4 - Unused
* 8 - '''Unknown''', used by [[PLAT]]
* 16 - Unused
* 32 - Unused
* 64 - '''Unknown''', used by [[VIL]]
* 128 - Unused
|-
| 0x09 || byte || '''Type flags''' || Defines the subtype of the asset. Usually 0 except for the asset types listed below.
Line 44 ⟶ 52:
* [[TRIG]] - 0 = Box, 1 = Sphere
|-
| 0x0A || byte || '''Unknown flags''' || Always 0.
|-
| 0x0B || byte || '''Solidity flags''' || 0Flags = unsolid, 1 = collisionstored isin a boxbitfield, aroundmost thelikely model,related 2to = solidcollision. Can be changed dynamically mid-game through events. Does(?) notAlways apply0 tofor [[BOUL]], [[PLYR]], everyand type[[TRIG]].
* 1 - Unused
* 2 - '''Unknown''', used by [[BUTN]], [[DSTR]], [[EGEN]], [[PKUP]], [[PLAT]], [[SIMP]], [[UI]], [[UIFT]], [[VIL]]
* 4 - '''Unknown''', used by [[EGEN]]
* 8 - Unused
* 16 - Unused
* 32 - '''Unknown''', used by [[PLAT]], [[SIMP]]
* 64 - Unused
* 128 - '''Unknown''', used by [[PLAT]], [[SIMP]]
|-
| 0x0C || int || '''Unknown''' || Always null. '''Not present in some versions of placeable assets''', mainly beta/unused assets and non-BFBB assets.
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