EvilEngine/Assets: Difference between revisions
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ROTU cutscene support
EnergyDrink (talk | contribs) mNo edit summary |
EnergyDrink (talk | contribs) m (ROTU cutscene support) |
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Line 142:
{{AutoAssetTableRow|COND}}
{{AutoAssetTableRow|CRDT}}
{{AutoAssetTableRow|CSN|Unused in ROTU (cutscenes are FMV's), but still supported.}}
{{AutoAssetTableRow|CSNM|Unused in ROTU, but still supported.}}
{{AutoAssetTableRow|CSSS}}
{{AutoAssetTableRow|CTOC|Unused in ROTU, but still supported.}}
{{AutoAssetTableRow|DEST}}
{{AutoAssetTableRow|DPAT}}
Line 180:
{{AutoAssetTableRow|PARP}}
{{AutoAssetTableRow|PARS}}
{{AutoAssetTableRow|PEND|PEND assets are unused in every game
{{AutoAssetTableRow|PGRS}}
{{AutoAssetTableRow|PICK}}
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