EvilEngine/ALST: Difference between revisions

no edit summary
mNo edit summary
No edit summary
Line 1:
<onlyinclude>
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}
{{#vardefine:typeid|ALST}}<nowiki/>
{{AssetInfobox
{{#vardefine:name|AnimList}}<nowiki/>
|subtitle=AnimList
{{#vardefine:description|Animation list}}<nowiki/>
|type=[[Binary]]
{{#vardefine:type|[[Binary]]}}<nowiki/>
|games={{#var:games}}
{{#vardefine:basetype|}}<nowiki/>
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zAnimList.h zAnimList.h]}}
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/>
|{{#vardefine:sourcecode=|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zAnimList.h zAnimList.h]}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
Animation list. This asset contains a list of asset IDs all belonging to [[ANIM|animations]].
Line 33 ⟶ 37:
 
{{Assets}}
{{AutoGameNavs|{{#var:games}}}}
 
[[Category:Asset]]