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<onlyinclude>
{{#vardefine:typeid|ALST}}<nowiki/>
{{#vardefine:name|AnimList}}<nowiki/>
{{#vardefine:type|[[Binary]]}}<nowiki/>
{{#vardefine:basetype|}}<nowiki/>
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU RatProto}}<nowiki/>
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zAnimList.h zAnimList.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
Animation list. This asset contains a list of asset IDs all belonging to [[ANIM|animations]].
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struct zAnimListAsset
{
};
</source>
{| class="wikitable"
! Offset !! Type !! Name !! Description
|-▼
| 0x00 || U32[10] || ids || [[ANIM]] [[AssetID|asset ID]]s
|}
===Rise of the Underminer — Ratatouille Prototype===▼
<source lang=cpp>
struct zAnimListAsset
{
U32 ids[10];
U32 stateHashes[10];
bool hasPhysics[10];
};
</source>
▲===Rise of the Underminer===
{| class="wikitable"
! Offset !! Type !! Name !! Description
|-
| 0x00 ||
|-
| 0x28 ||
|-
| 0x50 ||
▲|-
|}
{{Assets}}
{{AutoGameNavs}}
[[Category:Asset]]
|