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Essentials Series/Sound and Music: Difference between revisions
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Jaw Data is contained in the [[JAW]] asset and refers to lip-syncing data for character mouths. You can use [https://github.com/pslehisl/BFBBJawData/releases this plugin] to create jaw data from an audio file in Audacity; then use the Import Jaw Data button in the Asset Data Editor for the sound asset to import it. [https://www.youtube.com/watch?v=WieXyyDt1n0 This video] contains a guide on doing that.
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See the [[Sound Effects]] tutorial for a guide on playing the sound ingame.
== Links ==
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