Essentials Series/Platforms: Difference between revisions

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=== MovePoint ===
This is a platform that moves according to a move point ([[MVPT]]) chain, much like enemies also can. The speed is also configurable.
 
Place Point_MVPT templates to use this platform type.
Place Point_MVPT templates to use this platform type. The platform will start at the MVPT whose asset ID is in the Motion section, and when moving will continue to the '''NextMVPT''' of the MVPT asset. Once the next has been reached, it will continue to the next's next, and so on. You can set the last point's Next to the first one to put the platform in a continuous loop. The platform will not function properly if it reaches a MVPT with no Next, but you can set the Next of the last one to itelf if you want it to stop there. The speed is also configurable.
* The platform will start at the MVPT whose asset ID is in the Motion section.
* When moving, it will continue to the '''NextMVPT''' of the MVPT asset.
* Once the next has been reached, it will continue to the next's next, and so on. The chain can be as long as you like.
* If you want the platform in a continuous loop, set the last point's NextMVPT back to the first one.
* If you want the platform to stop at the final MVPT, set its Next to itself. Do not leave any MVPT in the chain without a Next as the platform will not function properly.
* If a MVPT has multiple NextMVPTs, the platform will randomly choose one of them!
 
The platform will send the Arrive event to each move point when it arrives on it. You can use this to detect when a platform has reached a specific move point.