Essentials Series/Links: Difference between revisions
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== Base and Entity Assets ==
Please take a look at the [[Asset#Classes of Assets|Classes of Assets]] page. We're concerned about two basic groups of assets, namely Base (which we sometimes call Object assets) and Entity (which we sometimes call Placeable assets). The [[../Editing Assets/#Asset Data Editor|Asset Data Editor]] for Base assets has all the properties detailed for Base assets in that page, same for the Entity assets. All Entity assets are also Base assets (so they have everything Base has), and all of these assets can create [[#Links|Links]] to each other. Industrial Park automatically sets the AssetID and AssetType fields for base assets, so you don't have to worry about them. Common base assets are [[../Counters/]], [[../Timers/]], [[../Dispatchers/]] and [[../Conditionals/]], and common entity assets are [[
== Events ==
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=== List of Events ===
* [[List of Events/Scooby|
* [[List of Events/BFBB|Battle for Bikini Bottom]]
* [[List of Events/TSSM|The SpongeBob SquarePants Movie]]
* [[List of Events/Incredibles|The Incredibles]]
* [[List of Events/ROTU|The Incredibles: Rise of the Underminer]]
== Links ==
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Target Asset shortcuts: Self (inserts sender asset as target asset) and +1 (increments number at the end of asset name by 1).
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