Essentials Series/Introduction to modding: Difference between revisions

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== Filesystem ==
We'll be using Dolphin and the GameCube version of the game, so if you haven't yet, follow [[Setting up Dolphin for modding|this tutorial]] to set up Dolphin to play a modded copy of the game. Modding on Xbox or PS2 is also possible, but I recommend only doing that after you're used to working in the GameCube version. If you take a look at the game's extracted files, you will notice [[HIP (File Format)|HIP and HOP files]] in various folders. Each HIP/HOP pair with the same name corresponds to an area of a level (the exception to this rule is Scooby, which only has a single HIP file and no HOP per area). The following pages have a complete list of HIP/HOP files and what they correspond to:
 
* [[Filesystem (Battle for Bikini Bottom)]]
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* [[Filesystem (The Incredibles)]]
 
Aside from the HIP/HOP files, there's also the sb.ini (name varies depending on game, but it's the only INI file in the game's root), which is an easily editable INI file containing a lot of general game settings. Right now you'll want to open it in a text editor and set the ''ShowMenuOnBoot'' setting to 0 instead of 1. This will make the game start straight into the level file set by the BOOT parameter instead of into the main menu.
 
== Industrial Park ==
[[Industrial Park (level editor)|Industrial Park]] is our level editor for all five games. See the [[../Industrial Park basics/|next page]] in the tutorial to get started with it.
 
[[Category:Modding]] [[Category:Tutorials]]