EvilEngine/VOLU

From Heavy Iron Modding

VOLU
Volume
TypeBase
Base Type0x1D
Games usedNight of 100 Frights


The Incredibles

Rise of the Underminer

Format

Volumes are base assets, so they start with their 0x08 byte header, then are followed by:

Offset Type Variable Description
0x08 uint flags
0x0C char type
  • 1 = Sphere
  • 2 = Box
  • 3 = Cylinder
0x0D char[3] pad
Sphere only
0x00 Vector3 center
0x0C float r radius
Box only
0x00 Vector3 center
0x0C Vector3 upper
0x18 Vector3 lower
Cylinder only
0x00 Vector3 center
0x0C float r radius
0x10 float h height
0x44 float rot rotation
0x48 float xpivot
0x4C float zpivot