Welcome to the Heavy Iron Modding Wiki!
This wiki is dedicated to modding 5 games developed by Heavy Iron Studios on the RenderWare engine.
We have 283 articles and 7 active contributors. Anyone can contribute!
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Scooby-Doo! Night of 100 Frights (Scooby)
SpongeBob SquarePants: Battle for Bikini Bottom (BFBB)
The SpongeBob SquarePants Movie (TSSM)
The Incredibles (Incredibles)
The Incredibles: Rise of the Underminer (ROTU)
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Mods
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Guides
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News
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Mods
AR & Gecko Codes
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New to modding? Start here: Essentials Series
This series of modding tutorials is meant to introduce modding of Battle for Bikini Bottom, and the other games, to beginners, in addition to covering other in-depth topics.
Starter guides
Advanced guides
Miscellaneous guides
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April 19, 2021
Recent edits
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Tools
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Documentation
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Links
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Tools
- Industrial Park - Level viewer and editor for HIP/HOP archives
- HipHopTool - Used to extract, edit and create new HIP/HOP archives
- BFBB Patch Tool - Allows creation and applying of patches for modified content in BFBB; used for distribution of mods
- BFBBAnimTools - Script for importing and exporting ANIM assets in 3ds Max.
- Hans - Save file editor
- TextureTool - Used to quickly resize an image you wish to use as a texture for BFBB, as well as extra useful features.
- Heavy Iron Bik Converter - Automatically converts video files into a .bik file that is already formatted to work in almost every Heavy Iron Renderware game.
- All Tools
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File Formats
Game/Disc Filesystem
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