GoodEngine/Assets

Base assets
Base assets start with a 0x10 byte header, defined by the  struct:

Entity assets
Entity assets (also referred to as placeable assets) are base assets which have a 3D placement in the world. They start with a 0xF8 byte header, which is defined by the  struct (which extends from  ):

List of asset types
The following is a list of all asset types found across all 7 games as well as which asset types are present in each game, signified by a checkmark (✔).