EvilEngine/WIRE

WIRE defines a wireframe model. Each wireframe data is stored in mnui.hip whereas loaded during the loading screens for The Incredibles. The amount of verticies start at 0x14.

Format
struct WireframeData {   unsigned int totalFileSize; unsigned int vertexAmount; unsigned int lineAmount; unsigned int hashID; unsigned int hashID2; Vector3[vertexAmount] vertices; Line[lineAmount] lines }; struct Line {   unsigned short vertex0; unsigned short vertex1; };