EvilEngine/VIL

VIL
This asset defines an entry for an NPC, enemy, tiki and others. (I think VIL stands for villager, villain would be a more obvious choice though)

Format
VIL are placeable assets, so they start with their 0x54 byte header, then are followed by:

Links
Enemy HIP files: https://drive.google.com/open?id=1_8GZKJ_MlkW9RRn2gUTP1VzMCN01aci7 Contains all the files needed for an enemy to be used ingame, can be easily added using Edit>Import HIP Archive