BFBB JSP Tool

Introduction
This is a small tool made by community member igorseabra4 in C#.

Its function is to convert JSP model files from Battle for Bikini Bottom (level models) into OBJ which can be imported into a 3d model editor such as 3ds Max. It also has been tested and seems to work fine on Movie Game JSPs. Currently it only works on files from the XBOX version of the games; GameCube files are supported, but a bit glitchy and might crash your model editor. It should be able to convert some DFF models (MODL assets) into OBJ as well.

A MaxScript is included in the download link which can be used to preserve vertex colors when importing the model into 3ds Max (they are not supported with the normal OBJ importer, or in other 3d model editors).

Note: the OBJ/MTL pair will be expecting all images as PNG in the same directory as the files. If you use Magic.TXD to perform a batch extraction of the TXD files to PNG, make sure none of the PNG files end with an _ (underscore). Magic.TXD will append underscores to some files, for example texture.png might become texture_.png. You must remove this from all textures before importing.

Links

 * BFBB JSP Tool
 * Source code on GitHub