EvilEngine/DYNA

A Dynamic is an asset type which can do multiple functions, depending on their type. The format for each DYNA type is completely different, and some are only used in some games.

Format
Dynamics are base assets, so they start with their 8 byte header, then are followed by another 8 byte header:

Types
The following is a list of all DYNA types found across all 4 games (Scooby doesn't use DYNAs), as well as which DYNA types are present in each game, signified by a checkmark (✔).